Selasa, 08 April 2008

Cara Bikin Blog

Blog adalah kependekan dari webblog. Blog berguna sekali sebagai sarana informasi baik untuk keperluan pribadi, bisnis, hobby dan masih banyak lagi manfaatnya. Berikut ini cara membuat sebuah blog GRATISAN dari www.blogger.com

Membuat blog di blogger.com sangatlah mudah. Sekarang saya akan tunjukan cara untuk membuat sebuah account baru di blogger.com. Saya merekomendasikan anda untuk membuat blog di blogger.com karena program ini sangat didukung penuh oleh google, sehingga apabila kita membuat blog disini maka google akan cepat mengindeks blog kita. Alhasil blog kita akan muncul dihalaman pencari google.


Langkah ke-1
Silahkan anda kunjungi website www.blogger.com

Langkah ke-2
Setelah page terbuka, silahkan anda klik CREATE AN ACCOUNT setelah anda klik, maka akan muncul form untuk mengisikan nama dan password. Silahkan isi dan anda harus selalu ingat username dan password yang anda isikan. Jangan lupa untuk menceklist Term of service agreement. Kemudian klik tombol panah "Continue".

Langkah ke-3
Bagian ini sangat penting, karena nama dari blog anda nantinya akan menjadi sebuah keyword.

TIPS: agar blog anda mudah terindex oleh search engine(mesin pencari), maka alangkah lebih bagusnya jika anda membuat sebuah kesamaan antara addres dan name dari blog anda! Sekarang klik tombol panah ORANGE"Continue" untuk melanjutkan ke langkah ke-4


Langkah ke-4
Sekarang anda haya tinggal selangkah lagi untuk mempunyai webblog buatan sendiri!!!

Disini anda ditujukan untuk memilih warna dan bentuk dari web anda. Silahkan pilih sesuai dengan topic dan selera anda. OK jika anda sudah selesai memilih template, sekarang kita akan lanjut ke langkah berikutnya. Sekarang klik tombol panah ORANGE"Continue" untuk melanjutkan ke langkah ke-5


Langkah ke-5
Sekarang blogger akan menciptakan blog anda. Setelah blog selesai dibuat, maka di browser anda akan ada tulisan "Your Blog Has Beeb Created" Klik start Posting untuk untuk membuat artikel/tulisan pertamamu. Sekarang Isikan Judul artikel kamu pada kolom tile, dan tulis isi dari artikelmu di bawahnya!


SELAMAT..!!
Sekarang anda sudah mempunyai blog sendiri dan sudah bisa diakses dari penjuru dunia.

Google Adsense

Secara singkat, AdSense adalah layanan iklan yg dimiliki oleh Google, dimana para pemilik situs dapat memasang iklan tersebut di situs mereka dan mendapatkan penghasilan tambahan. Iklan yg muncul bermacam-macam jenisnya, bisa berupa teks, gambar, bahkan video. Namun yang pasti, semuanya menggunakan sistem kontekstual (contextual), dimana iklan tersebut akan relevan atau sesuai dengan isi halaman dimana iklan tersebut dipasang.
Seluruh iklan disimpan di server milik Google sendiri, sehingga kita tidak perlu menyediakan ruang khusus di server kita untuk AdSense, ataupun meng-upload file-file tertentu. Cukup dengan menyisipkan kode JavaScript yg diberikan pada halaman situs kita saja kita sudah dapat menikmati hadirnya iklan AdSense di situs kita.

Bagaimana kita mendapatkan uang..?

Seperti disebutkan di atas, dengan memasangkan iklan AdSense di situs mereka, pemilik situs memperoleh kesempatan untuk mendapatkan penghasilan tambahan. Bagaimana caranya?

Tidak sulit. Yg perlu Anda, sebagai pemilik situs, lakukan adalah menunggu (dan berdoa) agar ada pengunjung yg meng-klik iklan2 tersebut. Ya, cukup dengan meng-klik saja, otomatis Anda, sebagai publisher AdSense, akan mendapatkan sejumlah uang yg nilai bagiannya diperhitungkan dari besarnya bid yg telah ditentukan oleh si pemasang iklan (advertisers). Meskipun ada faktor2 lain yg mempengaruhi, secara umum, bagian yg diperoleh publisher adalah 20% dari nilai bid.

Setelah Anda mendaftarkan diri di Google AdSense dan diterima, Anda akan mendapatkan akses ke Member Area Google AdSense. Di situ, selain tersedia tool untuk men-generate kode iklan yg dibutuhkan, juga terdapat halaman Report yg mencantumkan perolehan pendapatan Anda beserta jumlah klik yg didapatkan, jumlah tampilan iklan, dan info2 penting lainnya.

Bagaimana pembayarannya..?

Pembayaran akan dilakukan 30 hari setelah total pendapatan Anda dalam satu bulan mencapai minimal $100. Jadi apabila bulan Februari ini Anda memperoleh $100, maka penghasilan Anda tersebut akan dikirimkan pada akhir bulan Maret. Untuk Indonesia, pembayaran akan dikirimkan dalam bentuk cek dan Anda dapat memilih untuk menggunakan jasa pos ataupun DHL (Express Delivery) dalam proses pengiriman tersebut.

Jika menggunakan jasa pos, waktu pengiriman biasanya paling cepat adalah 20-25 hari (tergantung lokasi Anda). Sedangkan, jika menggunakan DHL, cek sudah akan Anda terima dalam waktu 2-3 hari kerja. Jangan lupa, Anda biaya sebesar $24 jika Anda memilih menggunakan sistem Express Delivery, dimana biaya tersebut otomatis akan dipotong dari penghasilan kita.

Bagaimana potensi penghasilan..?

Tidak terbatas! Banyak publisher AdSense yg telah memperoleh ribuan bahkan puluhan ribu dollar per bulannya. Di Indonesia sendiri, publisher AdSense dengan penghasilan ribuan dollar per bulan sudah bukan hal yg aneh lagi.

Anda Tertarik... silahkan daftar sekarang juga...!!!

Internet History

This Internet Timeline begins in 1962, before the word ‘Internet’ is invented. The world’s 10,000 computers are primitive, although they cost hundreds of thousands of dollars. They have only a few thousand words of magnetic core memory, and programming them is far from easy.
Domestically, data communication over the phone lines is an AT&T monopoly. The ‘Picturephone’ of 1939, shown again at the New York World’s Fair in 1964, is still AT&T’s answer to the future of worldwide communications.

But the four-year old Advanced Research Projects Agency (ARPA) of the U.S. Department of Defense, a future-oriented funder of ‘high-risk, high-gain’ research, lays the groundwork for what becomes the ARPANET and, much later, the Internet.
By 1992, when this timeline ends,
the Internet has one million hosts
the ARPANET has ceased to exist
computers are nine orders of magnitude faster
network bandwidth is twenty million times greater.

UART Needed

All computer operating systems in use today support serial ports, because serial ports have been around for decades. Parallel ports are a more recent invention and are much faster than serial ports. USB ports are only a few years old, and will likely replace both serial and parallel ports completely over the next several years. The name "serial" comes from the fact that a serial port "serializes" data. That is, it takes a byte of data and transmits the 8 bits in the byte one at a time. The advantage is that a serial port needs only one wire to transmit the 8 bits (while a parallel port needs 8). The disadvantage is that it takes 8 times longer to transmit the data than it would if there were 8 wires. Serial ports lower cable costs and make cables smaller.
Before each byte of data, a serial port sends a start bit, which is a single bit with a value of 0. After each byte of data, it sends a stop bit to signal that the byte is complete. It may also send a parity bit.

Serial ports, also called communication (COM) ports, are bi-directional. Bi-directional communication allows each device to receive data as well as transmit it. Serial devices use different pins to receive and transmit data -- using the same pins would limit communication to half-duplex, meaning that information could only travel in one direction at a time. Using different pins allows for full-duplex communication, in which information can travel in both directions at once.
This 40-pin Dual Inline Package (DIP) chip is a variation of the National Semiconductor NS16550D UART chip.

Serial ports rely on a special controller chip, the Universal Asynchronous Receiver/Transmitter (UART), to function properly. The UART chip takes the parallel output of the computer's system bus and transforms it into serial form for transmission through the serial port. In order to function faster, most UART chips have a built-in buffer of anywhere from 16 to 64 kilobytes. This buffer allows the chip to cache data coming in from the system bus while it is processing data going out to the serial port. While most standard serial ports have a maximum transfer rate of 115 Kbps (kilobits per second), high speed serial ports, such as Enhanced Serial Port (ESP) and Super Enhanced Serial Port (Super ESP), can reach data transfer rates of 460 Kbps.

Microsoft to pilot Office

Microsoft already tags counterfeit copies of Windows with notifications as part of its Windows Genuine Advantage (WGA) technology. Until today, however, OGA did not have a notifications component.
"Consumers will receive a pop-up dialog box alerting them that their microsof office software is not genuine," said Cori Hartje, the director of Microsoft's Genuine Software Initiative, the company's anti-counterfeit operation.

According to Hartje, the new OGA notification system will display a pop-up the first time each day a user opens any Office application, and it will follow that with another dialog box two hours later. The process will continue for up to 30 days.
After the one-month run of the pop-up, Hartje said, the scheme changes. "Office applications will be marked with a visual reminder that the copy of Office is not genuine," she continued. "[But] none of the visual cues presented will impair a customer from accessing their data or preparing documents."

The reminders will disappear only when the user uninstalls the pirated copy of Office or replaces it with a valid version.
The four-country pilot program will be voluntary, Hartje said, adding that the notification system will be offered as an update. It was unclear, however, if users who had Microsoft Update -- the version of Windows Update that also detects fixes and patches for Office -- set to automatically download and install updates would get the notification pilot without any additional warning or without being asked for further approval.
Hartje also denied a link between the new notifications for Office and the existing nags that appear on counterfeit copies of Windows. "The pilot OGA notifications user experience is different from the WGA notifications experience," she said. "The shared similarity in OGA notifications and WGA notifications is the common goal of educating customers about the benefits of genuine and risks of counterfeit, and of leveling the playing field for our genuine partners."

Typically, changes in Microsoft's anti-piracy practices and technology that have been run as trials in only a few countries have later been expanded to include users worldwide.
In April 2006, for instance, Microsoft debuted the OGA program with a pilot launched in Brazil, China, the Czech Republic, Greece, Korea, Russia and Spain. By October of that year, Microsoft was requiring all users to run OGA if they wanted to download free templates from the company's Web site; by January 2007, all users had to validate their copy of Office with the OGA technology to use the Office Update site and service.

History computer

It is difficult to identify any one device as the earliest computer, partly because the term "computer" has been subject to varying interpretations over time. Originally, the term "computer" referred to a person who performed numerical calculations.

The history of the modern computer begins with two separate technologies - that of automated calculation and that of programmability.
Examples of early mechanical calculating devices included the abacus, the slide rulr and arguably the astrolable and the antikythera. The end of the midle age saw a re-invigoration of European mathematics and engineering, and w schickard 1623 device was the first of a number of mechanical calculators constructed by European engineers. However, none of those devices fit the modern definition of a computer because they could not be programmed.

Hero (c. 10 – 70 AD) built a mechanical theater which performed a play lasting 10 minutes and was operated by a complex system of ropes and drums that might be considered to be a means of deciding which parts of the mechanism performed which actions - and when. This is the essence of programmability. In 1801, J Marie made an improvement to the textile that used a series of punched card as a template to allow his loom to weave intricate patterns automatically. The resulting Jacquard loom was an important step in the development of computers because the use of punched cards to define woven patterns can be viewed as an early, albeit limited, form of programmability.
It was the fusion of automatic calculation with programmability that produced the first recognisable computers. In 1837, carles was the first to conceptualize and design a fully programmable mechanical computer that he called "The analytical". Due to limited finances, and an inability to resist tinkering with the design, Babbage never actually built his Analytical Engine.

Large-scale automated data processing of punched cards was performed for the US in 1890 by designed and manufactured by the Computing Tabulating Recording Corporation , which later became IBM. By the end of the 19th century a number of technologies that would later prove useful in the realization of practical computers had begun to appear: the punched card, Boolean algebra, the vacuum tube (thermionic valve) and the teleprinter.

During the first half of the 20th century, many scientific computing needs were met by increasingly sophisticated analog computers, which used a direct mechanical or electrical model of the problem as a basis for computation. However, these were not programmable and generally lacked the versatility and accuracy of modern digital computers.

Computer

A computer is a machine that manipulates data according to a list of instructions.
The first devices that resemble modern computers date to the mid-20th century (around 1940 - 1945), although the computer concept and various machines similar to computers existed earlier. Early electronic computers were the size of a large room, consuming as much power as several hundred modern personal computers.

Modern computers are based on tiny integrated circuits and are millions to billions of times more capable while occupying a fraction of the space.

Today, simple computers may be made small enough to fit into a wristwatwatch and be powered from a watch battery. Personal computer in various forms are icons of the Information age and are what most people think of as "a computer"; however, the most common form of computer in use today is the embedded computer. Embedded computers are small, simple devices that are used to control other devices — for example, they may be found in machines ranging from fighter aircraft to industrial robot, digital camera, and childrens toys.
The ability to store and execute lists of instructions called program makes computers extremely versatile and distinguishes them from calculator. The chuch is a mathematical statement of this versatility: any computer with a certain minimum capability is, in principle, capable of performing the same tasks that any other computer can perform. Therefore, computers with capability and complexity ranging from that of a personal to a super computer are all able to perform the same computational tasks given enough time and storage capacity.